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intersectingBall(Ball) - Method in interface ballWorlds.BallManager
Returns a Ball that intersects the given Ball, or null if no Ball intersects the given Ball.
intersectingBall(Ball) - Method in class ballWorlds.framework.BallManagerWorld
 
intersectingBalls(Ball) - Method in interface ballWorlds.BallManager
Returns a List that contains all the Balls in this World that intersect the given Ball
intersectingBalls(Ball) - Method in class ballWorlds.framework.BallManagerWorld
 
isInsideWorldX(Point2D) - Method in class ballWorlds.framework.VisibleWorld
Returns true if the given point's x-coordinate is inside this World.
isInsideWorldX(Point2D) - Method in interface ballWorlds.WorldDescriber
Returns true if the given point's x-coordinate is inside this World.
isInsideWorldY(Point2D) - Method in class ballWorlds.framework.VisibleWorld
Returns true if the given point's y-coordinate is inside this World.
isInsideWorldY(Point2D) - Method in interface ballWorlds.WorldDescriber
Returns true if the given point's y-coordinate is inside this World.

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