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act()
- Method in interface ballWorlds.
Animate
Does anything this Animate object wishes.
actionPerformed(ActionEvent)
- Method in class ballWorlds.framework.
BallButton
Creates a Ball of the type whose name appears on this BallButton.
addBall(Ball)
- Method in interface ballWorlds.
BallManager
Adds the given Ball to this World.
addBall(Ball)
- Method in class ballWorlds.framework.
BallManagerWorld
addBall(Ball)
- Method in class ballWorlds.framework.
WorldWithManyThreads
addBall(Ball)
- Method in class ballWorlds.framework.
WorldWithTwoOrThreeThreads
allBallsInWorld()
- Method in interface ballWorlds.
BallManager
Returns a List
that contains all the Balls in this World.
allBallsInWorld()
- Method in class ballWorlds.framework.
BallManagerWorld
Animate
- Interface in
ballWorlds
An Animate is an object that can: act (in any way it chooses) pause/resume its action die (remove itself from its World, hence no longer be drawn or asked to act).
applyForce(Point2D)
- Method in interface ballWorlds.
Morphable
Applies the given force (in the x and y directions) to this Morphable.
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