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public interface Animate
An Animate is an object that can:
Method Summary | |
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void |
act()
Does anything the Animate object wishes. |
void |
die()
Removes the Animate object from its World. |
void |
pauseOrResume()
Toggles between the "paused" and "not-paused" state. |
Method Detail |
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void act()
void pauseOrResume()
void die()
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