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W

World - Interface in ballWorlds
A World contains Balls and can do things on behalf of those Balls (and other objects).
WorldDescriber - Interface in ballWorlds
A WorldDescriber is an object that can describe (return) attributes about itself like its middle point, its Color and Shape (inherited from Drawable), and how an object that has gone outside of this World should bounce.
WorldDrawer - Class in ballWorlds.framework
A WorldDrawer repeatedly asks its WorldView to repaint (i.e., to redraw its associated World and Balls).
WorldDrawer(WorldView) - Constructor for class ballWorlds.framework.WorldDrawer
Stores the given WorldView and starts a thread that repeatedly asks that WorldView to repaint (i.e., to redraw its associated World and Balls).
WorldView - Class in ballWorlds.framework
A WorldView displays its associated World and the Balls in that World.
WorldView(Dimension, Color, VisibleWorld) - Constructor for class ballWorlds.framework.WorldView
Makes this panel respond to mouse actions and repeatedly repaint itself.
WorldWithManyThreads - Class in ballWorlds.framework
TODO Put here a description of this class: what its objects are and/or do.
WorldWithManyThreads(List<World>, Dimension, Color, JFrame) - Constructor for class ballWorlds.framework.WorldWithManyThreads
TODO Put here a description of what this constructor does.
WorldWithTwoOrThreeThreads - Class in ballWorlds.framework
TODO Put here a description of this class: what its objects are and/or do.
WorldWithTwoOrThreeThreads(List<World>, Dimension, Color, JFrame, boolean) - Constructor for class ballWorlds.framework.WorldWithTwoOrThreeThreads
TODO Put here a description of what this constructor does.

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