Session Details

Week 3, Session 8 — Mon Sep 20

Reading

  1. 4.1-4.9
    (36 pages, BUT much of Chapter 4 has details that you should just skim, returning to the text for reference when you need those details. For example, all of Section 4.8 is in this category — just skim that section briefly and return to it as needed for reference.)
  2. Note that our zellegraphics package replaces the author's graphics package.

HW Due

  1. HW 7

Topics

  1. Using a Debugger
  2. Introduction to Objects and object-based programming
  3. Graphics
  4. Animation

Outline

  1. [ 10 min] Hand-back quizzes, discuss questions
  2. [ 10 min] Use the debugger to step through a program execution and examine variables.
  3. [ 10 min] The object of objects
  4. [ 20 min] Constructing and using objects, Graphics
  5. [ 5 min] Break
  6. [ 20 min] More constructing and using objects, Graphics
  7. [25 min] Interactive graphics. animation
  8. [ 5 min] Coordinate systems

Resources

  1. Slides Debugging, Objects and graphics

HW Assigned

  1. HW 8