Session Details
Week 3,
Session 8 — Mon Sep 20
Reading
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4.1-4.9
(36 pages, BUT much of Chapter 4 has details that you should just skim, returning to the text for reference when you need those details. For example, all of Section 4.8 is in this category — just skim that section briefly and return to it as needed for reference.)
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Note that our
zellegraphics
package replaces the author's graphics
package.
HW Due
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HW 7
Topics
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Using a Debugger
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Introduction to Objects and object-based programming
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Graphics
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Animation
Outline
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[ 10 min] Hand-back quizzes, discuss questions
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[ 10 min] Use the debugger to step through a program execution and examine variables.
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[ 10 min] The object of objects
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[ 20 min] Constructing and using objects, Graphics
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[ 5 min] Break
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[ 20 min] More constructing and using objects, Graphics
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[25 min] Interactive graphics. animation
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[ 5 min] Coordinate systems
Resources
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Slides Debugging, Objects and graphics
HW Assigned
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HW 8