Using your class repo
Checkout your repo
- Each person gets their own repo. Replace 'USERNAME' with your Rose username in the URL below.
- http://svn.csse.rose-hulman.edu/repos/1516a-csse351-USERNAME
- Get your repo however you like
 For example, I use git with the svn conduit. So, I open a console and issue: git svn clone http://svn.csse.rose-hulman.edu/repos/1516a-csse351-taylormt
Compile a small program
- Test your build environment by building the program found in m1/GLVersion- If you're using the make file, just to the directory and type make. Then run the resulting binary.
- For Visual Studio, open the VS project and go to Project > Build or press ctrl+F5.
- For XCode, go to Project > Run or press cmd+R.
 
- If you're using the make file, just to the directory and type 
- Run the program after it is built. It should output your OpenGL version as a decimal number.
- For example, my Mac reports version 4.1 and my Rose laptop reports 4.4.
✱What is your OpenGL version number?