Using your class repo
Checkout your repo
- Each person gets their own repo. Replace 'USERNAME' with your Rose username in the URL below.
- http://svn.csse.rose-hulman.edu/repos/1516a-csse351-USERNAME
- Get your repo however you like
For example, I use git with the svn conduit. So, I open a console and issue: git svn clone http://svn.csse.rose-hulman.edu/repos/1516a-csse351-taylormt
Compile a small program
- Test your build environment by building the program found in
m1/GLVersion
- If you're using the make file, just to the directory and type
make
. Then run the resulting binary. - For Visual Studio, open the VS project and go to Project > Build or press
ctrl+F5
. - For XCode, go to Project > Run or press
cmd+R
.
- If you're using the make file, just to the directory and type
- Run the program after it is built. It should output your OpenGL version as a decimal number.
- For example, my Mac reports version 4.1 and my Rose laptop reports 4.4.
✱What is your OpenGL version number?