Week | Date | Topic | Reading |
1 | 31 Aug - 06 Sep� | Graphics systems and programming. Introduction to OpenGL and�GLUT. | Chapters 1-2 |
2 | �07 Sep - 13 Sep | �Input and interaction. | Chapter 3 |
3 | �14 Sep - 20 Sep | Geometric objects and transformations. | Chapter 4 |
4 | �21 Sep - 27 Sep | Viewing. | Chapter�5 |
5 | �28 Sep - 04 Oct 5 | Lighting and shading. | Chapter�6� |
6 | �05 Oct - 11 Oct | Fragments. | Chapter�7� |
7 | �16 Oct - 20 Oct | Buffer operations and texture mapping. | Chapter 8 |
8 | �23 Oct - 27 Oct | ||
9 | �30 Oct - 03 Nov | ||
10 | �06 Nov - 10 Nov | Project presentations?. |