import java.applet.*; import java.awt.*; import java.lang.*; import java.net.*; import java.io.*; import Simulator; import AppletStream; public class theCanvas extends Canvas { Graphics gr; public void paint(Graphics g) { gr = g; // g.drawLine(10,5,50,5); } public void drawLine(int x1, int y1, int x2, int y2) { if(gr != null) gr.drawLine(x1, y1, x2, y2); } }