{VERSION 2 3 "IBM INTEL NT" "2.3" } {USTYLETAB {CSTYLE "Maple Input" -1 0 "Courier" 0 1 255 0 0 1 0 1 0 0 1 0 0 0 0 }{PSTYLE "Normal" -1 0 1 {CSTYLE "" -1 -1 "Times" 1 12 0 0 0 1 2 2 2 0 0 0 0 0 0 }0 0 0 -1 -1 -1 0 0 0 0 0 0 -1 0 }{PSTYLE "R3 Fo nt 0" -1 256 1 {CSTYLE "" -1 -1 "Helvetica" 1 12 255 0 0 1 2 1 2 0 0 0 0 0 0 }0 0 0 -1 -1 -1 0 0 0 0 0 0 -1 0 }{PSTYLE "R3 Font 2" -1 257 1 {CSTYLE "" -1 -1 "Courier" 1 12 0 0 0 1 2 2 2 0 0 0 0 0 0 }0 0 0 -1 -1 -1 0 0 0 0 0 0 -1 0 }} {SECT 0 {EXCHG {PARA 0 "" 0 "" {TEXT -1 80 "PHYSICS RESOURCE PACKETS P ROJECT File: windbend.MS" }}{PARA 0 "" 0 "" {TEXT -1 85 "Rose-Hulman Institute of Technology \+ Author: mjm" }}{PARA 0 "" 0 "" {TEXT -1 97 "http ://www.rose-hulman.edu/~moloney Soft ware: Maple V Release 4" }}{PARA 0 "" 0 "" {TEXT -1 0 "" }}{PARA 0 "" 0 "" {TEXT -1 155 "Bending of wavefronts due to wind speed increasing \+ with height. At higher elevations the spherical wavefronts are dragged farther to the right by the wind." }}{PARA 0 "" 0 "" {TEXT -1 0 "" }} {PARA 0 "" 0 "" {TEXT -1 438 "A vertical wavefront heading into the wi nd will bend upward, as the graph shows, and a vertical wavefront head ing away from the wind will bend down, as also shown in the graph. Thi s means that if wind speed increases with increasing height over the w ater, upwind of a sound source sounds will quickly fade since the wave fronts bend up going into the wind. But downwind of a sound source, th e waves bend down and will be heard a great deal" }}{PARA 0 "" 0 "" {TEXT -1 13 "farther away." }}{PARA 0 "> " 0 "" {MPLTEXT 1 0 21 "resta rt; with(plots):" }}}{EXCHG {PARA 0 "> " 0 "" {MPLTEXT 1 0 25 "N:=20: \+ radius:=20; h:=10;" }}}{EXCHG {PARA 0 "> " 0 "" {MPLTEXT 1 0 20 "for k from 1 to N do" }}{PARA 0 "> " 0 "" {MPLTEXT 1 0 56 "circ.k:=[k/5+rad ius*cos(t),2*k+radius*sin(t),t=-Pi..Pi];" }}{PARA 0 "> " 0 "" {MPLTEXT 1 0 3 "od:" }}}{EXCHG {PARA 0 "> " 0 "" {MPLTEXT 1 0 73 "plot (\{circ.(1..N)\},color=black,title=`wind speed increases with height`) ;" }}}}{MARK "2 1 0" 28 }{VIEWOPTS 1 1 0 1 1 1803 }