//Noise_gen.h header file for pseudo-random noise sequence typedef struct BITVAL //register bits to be packed as integer { unsigned int b0:1, b1:1, b2:1, b3:1, b4:1, b5:1, b6:1; unsigned int b7:1, b8:1, b9:1, b10:1, b11:1, b12:1,b13:1; unsigned int dweebie:2; //Fills the 2 bit hole - bits 14-15 } bitval; typedef union SHIFT_REG { unsigned int regval; bitval bt; } shift_reg;